Hi All,
 
Well, the verdict is now official...
 
WORMS!
 
One additional member has joined us from Minitel. We Welcome Jede to the group. This brings the group up to a rather splendid and satisfying 15 members.
 
Now come details of each member, E-Mail addresses and Where they have shown an interest in. If anyone of you feel that you have been misplaced, or have preference to another area of the game design or i have mis-spelt your name or E-Mail address, then please contact me or the group.
 
All mail intended for the group should be sent to all in the group.
 
Note: MC refers to Machine Code (Assembly language)
 
Alexios Chouchoulas (Alexios)
IDEAS, GAME DESIGN, MC
 
Bernhard Groene (Bernhard)
IDEAS
 
(Symoon)
IDEAS
 
David Goodrum (David)
IDEAS
 
Mike Pointier (DBUG)
GAME DESIGN, GRAPHICS, MC
 
Dominic Pessan (Dominic)
IDEAS
 
Fabrice Frances (Fabrice)
IDEAS, MC, DISK ACCESS ROUTINES
 
Hans Kraus (Hans)
IDEAS
 
Kamel (Elrond)
IDEAS
 
Laurent Chiacchierini (Laurent)
IDEAS
 
Jim Groom (Lothlin) 
IDEAS, GAME DESIGN
 
Matthew Coates (Matt)
IDEAS
 
Oguzhan Yamez (Oguz)
GRAPHICS, IDEAS, GAME DESIGN
 
Raul Hakli (Raul)
IDEAS
 
Jede (Jede)
GRAPHICS
 
Jonathan Bristow (Twilight)
GRAPHICS,SOUND,MC
 
If any of you are against me placing your E-Mail address here, then please notify me as soon as possible. This is, however a group venture and as such, needs the intercommunication of all members in order to reach the final goal!
 
Now i need some response from you all. To the group if possible.
 
Should the game be in HIRES or TEXT?
Should the scenery Scroll?
If Scrolling, should it be smooth or Flip-screen?
Should the scenery be colourful?
Should we use Samples or Chip-sounds for Sound Effects?
Should we have options for Joysticks (IJK/PASE)?
Should we give options for the redefinition of keys?
Should this game be ORIC1, ATMOS and TELESTRAT Compatable?
 
Their will be many more questions, but let us have some response
 
Respect!