Well, the verdict is now
One additional member has joined us from Minitel. We Welcome
Jede to the group. This brings the group up to a rather splendid and satisfying
Now come details of each member, E-Mail addresses and Where
they have shown an interest in. If anyone of you feel that you have been
misplaced, or have preference to another area of the game design or i have
mis-spelt your name or E-Mail address, then please contact me or the
All mail intended for the group should be sent to all in the
Note: MC refers to Machine Code (Assembly
Alexios Chouchoulas (Alexios)
IDEAS, GAME DESIGN,
Bernhard Groene (Bernhard)
David Goodrum (David)
Mike Pointier (DBUG)
GAME DESIGN, GRAPHICS, MC
Dominic Pessan (Dominic)
Fabrice Frances (Fabrice)
IDEAS, MC, DISK ACCESS ROUTINES
Hans Kraus (Hans)
Laurent Chiacchierini (Laurent)
Jim Groom (Lothlin)
Matthew Coates (Matt)
Oguzhan Yamez (Oguz)
GRAPHICS, IDEAS, GAME DESIGN
Raul Hakli (Raul)
Jonathan Bristow (Twilight)
If any of you are against me placing your E-Mail
address here, then please notify me as soon as possible. This is, however a
group venture and as such, needs the intercommunication of all members in order
to reach the final goal!
Now i need some response from you all. To the group if
Should the game be in HIRES or TEXT?
Should the scenery
If Scrolling, should it be
smooth or Flip-screen?
Should the scenery be colourful?
Should we use Samples or Chip-sounds for Sound
Should we have options for Joysticks (IJK/PASE)?
Should we give options for
the redefinition of keys?
Should this game be ORIC1, ATMOS and TELESTRAT
Their will be many more questions, but let us have some