Hi All,
Well, the verdict is now
official...
WORMS!
One additional member has joined us from Minitel. We Welcome
Jede to the group. This brings the group up to a rather splendid and satisfying
15 members.
Now come details of each member, E-Mail addresses and Where
they have shown an interest in. If anyone of you feel that you have been
misplaced, or have preference to another area of the game design or i have
mis-spelt your name or E-Mail address, then please contact me or the
group.
All mail intended for the group should be sent to all in the
group.
Note: MC refers to Machine Code (Assembly
language)
Alexios Chouchoulas (Alexios)
IDEAS, GAME DESIGN,
MC
Bernhard Groene (Bernhard)
IDEAS
(Symoon)
IDEAS
David Goodrum (David)
IDEAS
Mike Pointier (DBUG)
GAME DESIGN, GRAPHICS, MC
Dominic Pessan (Dominic)
IDEAS
Fabrice Frances (Fabrice)
IDEAS, MC, DISK ACCESS ROUTINES
Hans Kraus (Hans)
IDEAS
Kamel (Elrond)
IDEAS
Laurent Chiacchierini (Laurent)
IDEAS
Jim Groom (Lothlin)
IDEAS, GAME
DESIGN
Matthew Coates (Matt)
IDEAS
Oguzhan Yamez (Oguz)
GRAPHICS, IDEAS, GAME DESIGN
Raul Hakli (Raul)
IDEAS
Jede (Jede)
GRAPHICS
Jonathan Bristow (Twilight)
GRAPHICS,SOUND,MC
If any of you are against me placing your E-Mail
address here, then please notify me as soon as possible. This is, however a
group venture and as such, needs the intercommunication of all members in order
to reach the final goal!
Now i need some response from you all. To the group if
possible.
Should the game be in HIRES or TEXT?
Should the scenery
Scroll?
If Scrolling, should it be
smooth or Flip-screen?
Should the scenery be colourful?
Should we use Samples or Chip-sounds for Sound
Effects?
Should we have options for Joysticks (IJK/PASE)?
Should we give options for
the redefinition of keys?
Should this game be ORIC1, ATMOS and TELESTRAT
Compatable?
Their will be many more questions, but let us have some
response
Respect!